SupportedInternalSubtitlesFormats = SUBRIP,ASS,TEXT,MICRODVD,WEBVTT,SAMI SupportedExternalSubtitlesFormats = SUBRIP,ASS,TEXT,MICRODVD,WEBVTT,SAMI after playing around with the config file i added. I have found that if a file has forced embedded subtitles (like English for foreign speaking parts) it would cause ums to transcode the file instead of streaming it. That way, the limitation would only apply to the PS4 and your other renderers wouldn't have to be affected. If you find a limitation that makes your PS4 work well, you could edit the "nf" file and add a line with "MaxVideoBitrateMbps = " and the value in megabits per second. ![]() It will also transcode content that could otherwise be streamed if the bitrate is to high, so this isn't without its downsides - but you can't force more information through a network than it can carry The result of bandwidth limiting is that UMS turns down the quality when transcoding so that the bitrate is lower. That will impact all renderers, not only your PS4 though. Other possible remedies is to turn on "automatic maximum bandwidth" (although I usually don't recommend it because it has its issues, it might be worth testing at least) or to manually limiting your maximum bandwidth. If possible, I would try to connect UMS and the PS4 with a cable to see if that makes a difference. It might be that the network connection between UMS and the PS4 is particularly bad (because of the PS4's location, the quality of its Wifi NIC or local radio noise from other devices). Wifi networks are problematic because of their erratic behaviour and often high latency. ![]() But, from the behaviour you describe, it really sounds like you have bandwidth issues. When it comes to the playback problems, there's been all kind of problems with the PS4 and it's very hard to actually know anything for sure without having one. I can't answer about resume or subtitle preferences, I haven't looked into that part of the code. Ums_dbg_ps4_choppy.zip (86.89 KiB) Downloaded 409 times Is that by design? If so, seems counter-intuitive, I always have the srt I want, while subtitles emedded in MKV tend to get on my nerves as I struggle to switch them off ![]() In reality, even though I had the desired srt in place, UMS would read subtitles embedded in MKV first while ignoring srt. Despite having "force external" checked, UMS would give priority to Audio/subtitles language priority setting. Last issue I had was with language subtitles preference. I would rather PS4 always started from the begining. Have I missed a setting? I vaguely remeber PS4 player gave the option to play/play from begining. Rewinding seems to bring me back to the moment where I stopped last time so it's as if UMS deliveres the resume-type file, but I have disabled resuming. Playing through a different player (Xbox one) is problem-free.Īlso not sure why PS4 always picks up where I stopped watching, with no visible option to start from the begining (not possible through menu on PS4). Both picture and sound are affected (attaching trace log with the problem reproduced). It feels like buffer is getting full, so pausing the video stops the problem for a few seconds but then it's stuttering again. One major issue is that videos played through PS4 tend to get choppy at times, not always the same moments, but surely the same files will play with errors. It's been terrible for several weeks now. Hi guys, having trouble figuring out if it's PS4 media player changes or UMS bugs.
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